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DOORSLTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Shikaku

Play Shikaku ↗

THE PLAYBOOK · DOORSL

Shikaku: rules and examples

Make Shikaku your next activity in the game library. Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Choose a clear next step rather than rushing through the instructions. Compare the starting position with the example in the Guide. Choose a clear next step rather than rushing through the instructions.

Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.

Build familiarity through play

Before your first action, say what you are trying to achieve. Then compare the result with the goal. Keep the objective visible.

What the game asks you to do

Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Read that aim before choosing your first action. Check the rules when you are unsure.

Making your moves

  1. Choose a rectangle’s opposite corners.
  2. It must contain one clue and have the matching area.
  3. Click an existing rectangle to remove it.
  4. Cover every square to finish.

Choosing and moving on screen

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Make sure you are interacting with the game rather than the surrounding page.

An example before you play

A clue 6 may occupy a 2×3 rectangle when other clues allow it. Use the example as a guide rather than a substitute for reading your board. Check the stated objective.

Check this before moving on

No rectangle may contain two clues or overlap another. Check the rule before repeating the action. Read one step at a time and try it on the playing area. Match the instruction to the control you use.

Questions that come up during play

Before I begin, what is the goal of Shikaku?

For clarity: Cover the board with non-overlapping rectangles, each containing one clue equal to its area.

On this playing page, how do I control Shikaku?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While learning, what example helps explain Shikaku?

A clue 6 may occupy a 2×3 rectangle when other clues allow it.

While learning, what should I watch out for in Shikaku?

Keep this in mind: No rectangle may contain two clues or overlap another.

As a new player, what format does Shikaku offer?

Here is the relevant explanation: Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.

As a new player, which play mode does Shikaku use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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