THE PLAYBOOK · DOORSL
Learn the rules of Sokoban
Open Sokoban, check the instructions and begin a round. Push every crate onto a target. Look at what changes after your first action. Treat the first round as a chance to learn the controls. Look at what changes after your first action.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Try a more deliberate round
Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Notice the feedback after each input.
What you need to achieve
Push every crate onto a target. An attractive position is not enough unless the goal is met. The example below illustrates a decision.
Step by step
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
How to use the controls
Arrow keys or direction buttons. Read a button’s label before selecting it. Look at the feedback after the action.
See the idea in action
A crate in a non-target corner cannot be recovered by pulling. Use the example as a guide rather than a substitute for reading your board. Check the stated objective.
A mistake to avoid
Consider the player’s access behind crates. Compare the situation with the worked example. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.
A few questions answered
As a new player, what is the goal of Sokoban?
Keep this in mind: Push every crate onto a target.
For my first round, how do I control Sokoban?
Here is the relevant explanation: Arrow keys or direction buttons.
For my first round, what example helps explain Sokoban?
For clarity: A crate in a non-target corner cannot be recovered by pulling.
While learning, what should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
For my first round, what format does Sokoban offer?
For clarity: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
While reading the Guide, which play mode does Sokoban use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.